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Wednesday, April 28, 2010

The Raiding Change

You may or may not have heard about the Cataclysm raiding changes. Some people like them, some people don't.

Essentially what is happening is that they are equalizing the loot between 10 and 25 man as well as making them share a lockout.

Many people don't like this. Some reference that since 25's are 'harder', there must be a greater than proportional increase in loot drops. If 10's drop 2 pieces, 25's need to drop 6. Additionally, it has been officially announced that you get more badges as well raiding 25. This means that you still gain more from running a 25 man.

To answer the argument that a 25 man is harder- well, the boss may have more health and do more damage, but you have more healers and more DPS. If one person isn't quite as good as you like at their role in the raid, well you have twenty-four other people to push them along. In a 10 man crew, everyone needs to be performing at their best. If they don't, the raid can wipe.

For leading progression guilds, this hurts. They spend a huge amount of time raiding, doing both 10 mans and 25 every week so as to gear up as far as possible.

Finally, if this doesn't work out, Blizzard can change the scheme of things back to something that works, or try something new, like they did with each of the major WotLK patches.

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