And we have come to a close- finally.
Arms: Well, first you get hit by a blade in the face. Followed up by that same blade in your stomach- repeatedly. Then you are wounded and your medic can't help you get up. And then you get an axe in your torso and you are sad. And dead.
Fury: Walking along, without a care in the world, when all of a sudden this juggernaut of a juggernaut jumps out of some juniper bushes and bushwacks you with his wacking weapons called Shadow's Edge and Bryntoll! And then he spins like a drunk top, lopping off heads and legs and arms and heads until you collapse over dead.
Protection: Again, you're walking along without a care in the world when a shield appears in your face. Then a sword appears in your gut- rinse and repeat. If you run away, the shield magically charges after you, stabbing and rending and slicing and ripping.
Showing posts with label Warrior. Show all posts
Showing posts with label Warrior. Show all posts
Sunday, August 8, 2010
Sunday, May 23, 2010
First Toon
This is Arugal. He is a level four Nelf Warrior on Nazgrel. He was my second toon I ever made. I haven't logged on him in at least a year. One of my friends (whose name I no longer know) had convinced me to get WoW and roll a toon on his server- Nazgrel-A. So I did. I even gathered up the ridiculously expensive price (30c) to mail to his main, Palanar. Never heard from him again.
I had some friends on Eitrigg that I made through playing, but at the end of August, they all disappeared. One had been on a trial and two went on vacation. I tried solo play-totally disconnected from the world and it felt weird. So I rolled some more toons- Alliance and Horde on Eitrigg- but never got into them (I think the next highest was a level 7 Orc Hunter).
Anyways, I then managed to find Ursin, home of the Sluggy Freelance guild, and rolled a toon there:
And the rest is over 41 days /played on this toon. 27 /played at level eighty. 79 /played over all toons. Gawd.
Labels:
Druid,
Leveling,
Lore,
Paladins,
Patches,
Screenshots,
Warrior,
World of Warcraft,
Wrath of the Lich King
Sunday, April 18, 2010
WoW in Real Life: Compilation
I've finally finished all the WoW in Real Life pieces- at least the first round. When the next expac comes around, I may have had enough experience to fill out this list better- but who knows. Anyways, they are as follows, in alphabetic (and chronological) order.
WoW in Real Life: Warriors
Ok, so I have never leveled a warrior past 12, so I don't know the vast majority of warrior abilities. Anyhow, this is my best guess at what cool abilities warriors have that one might want in real life and can't get from training. Because, really, a person could train themselves so that they could duel-wield two-handed weapons and even bladestorm with them- which would be absolutely broken.
First up I would pick the buff shouts. Just by yelling you can make yourself (and your nearby friends) stronger and increase their stamina. Just get kinda angry, shout, and turn into the hulk.
Next up is hamstring. Now, you can argue that you can hamstring someone in real life, but this only lasts for fifteen seconds. If someone is really hamstringed, well then they'll have trouble walking for a VERY long time. This can just inflict a serious wound on someone without leaving permanent damage.
Finally we have heroic leap. It isn't in any spell books yet, but it seems pretty epic. You can jump something to the order of 20 yards from a standing start and end by creating a shockwave on landing. It would be first except for the fact that it doesn't exist yet.
Saturday, January 9, 2010
Humorous
Personally I find all of the classes in WoW to be humorous in one way or another. Lets go through them one at a time- it'll be a good laugh for me.
Death Knight: Do I really have to say anything? At all? Seriously- it used to be huntards but now- its Stupid DKs. When you're leveling them up, they are ridiculously overpowered. When fighting Tusker at level 67- solo mind you, I started the fight at full health. I ended the fight at over full health. Even on my Retadin I didn't glide through that easily. Each of their talent trees can be formed to be a dps spec, tank spec, or PvP spec. Both Frost and Unholy can be duel-wielding specs, again for each of the above three.
Druid: I could just link you to Alamo's guide to druids... so I will. I've leveled a couple of druids. My first 'real' toon (second toon overall) got to level 26. I have one at 19 and one to 44. I've tried all the trees and have had a great time with all of them. The animations are always good for a laugh, and when leveling with bear druids... well- they like big butts... and cannot see their screen. Additionally- Boomkin. Everyone's favorite turkey. I'd love to point out this video to show how much fun being a oomkin is in PvP.
Hunter: "Don't be that hunter." "Thats hunter loot." "Huntard." All classic tales. Hunters for a long time were considered a very easy class to play- just tame a pet and make it do all the work. Because it was so easy, hunters did not really learn how to play (theoretically). Since it was so easy, all the little kids chose to be hunters. As little kids they did not know proper social etiquette. Combine all of those so you get a player who is easily defeated by a door boss, takes the loot, the accidentally pulls the next boss with his pet before dropping the party.
Mage: "Hai GUYS! I'm gonna blink!... or not." My personal favorite part about mages, when I'm on my paladin tanking around is that they are strudel vending machines. They makes the delicious free foods. Oh- and know they've gotten around to copying warlocks. They now have a permanent pet so they can be just like their betters. It always makes me laugh.
Paladin: I play a paladin. Paladins were fail during classic WoW. They were fail during TBC. They ruined everything that stood in their way in WotLK. As my paladin I was able to solo classic Ony in quest blues and greens. Once in AB in prot spec I was spamming Flash of Light on myself for 7k a hit. I have bubble, I have wings, I have a seven second stun. During some fights that don't require much movement (Instructor Rasuvious for one) I can bang on my keyboard and still be top dps. And I can bubble hearth. Sucker.
Priest: I find priests to be a joke. I've tried leveling one in full heirlooms and found that he was waaay to difficult to level. They really need someone to work with them or else they won't be able to get very far. But the best thing about a priest, they can kill someone who is two hundred feet in the air. Cast a couple dots, levitate and cast your flying mount again.
Rogue: Especially undead ones. They sneak up to you. Stab you dead. Defile your corpse. In a H-Gundrak I did today, one of our random party members asked for a summon ("Summon prz"). We could not do that because we were on different servers. We told him to use the 'teleport to dungeon' button. We told him where it was. He quit the group. We had cleared up to the second boss. At that point we rejoined the queue and another rogue joined the group. We began the encounter as soon as the rogue was in the instance. The rogue not only made it to the fight before we were a quarter of the way through, but managed to hit top dps for the fight and hit top overall damage dealth on the following trash pull, breaking 7k. The difference amused me- either they are like hunters or they are ridiculously good.
Shaman: My shaman, at level 13, in heirloom gear took out a level 18 mage. Even heirloom gear should not give me that much of a boost. I'm running around one shotting most of the mobs I face now that I'm level 17. Their totems are oh so pretty and they can do anything, even tank, although that is fairly difficult for them to do.
Warlock: They are, in my not quite humble opinion, the best class in the game. I mean, they can tank, they can dps, they can heal and they're not even a hybrid class! You don't believe me eh? Well then here's some proof. They were built for demolition, destruction, affliction and demonology. That there is your dpsness. They've been proven to be able to tank (at the time) the HARDEST raid boss in the game (sarth 3D or Illdian). Then they have some healing properties for their tank. Yeah- take that. And then there is Outland. See one of my previous posts.
Warrior: I'm gonna hit you with my big axe! But wait. I no has rage. And tanking Warriors are a conundrum. I get rage by being hit. And to be a better tank I need to get hit less. That way I can get less rage. And therefore I will have less threat. So I will be a worse tank. 'prz' explain this to me. I don't precisely understand this concept.
A no, I did not write this post over time. I turned it in before midnight.
Labels:
Death Knights,
Druid,
Hunter,
Mage,
Priest,
Rogue,
Shaman,
Warlocks,
Warrior,
World of Warcraft
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